Future proofing you
Structure Innovation management
THE LENS Values
SPOTCHECKLevel of ongoing product development The number of planned new products/services introduced in the next 3 years Planned feedback systems How systematic is the company's approach to innovation.
Innovation as strategic focus The budget made available for innovation The management time planned to be spent on innovation.
Involvement of staff Promoters' attitude towards staff involvement in innovation/product development Planned reward schemes for innovative ideas Training.
Portfolio of ideas for product development The number of ideas under consideration Their stage in the development process What action is planned to progress them.
Manager(s) responsible for innovation Qualifications Experience Organisational ability Planning ability.
TRENDWATCHING Look for changes in food, new products, trendy restaurants
Look at the introduction of new products (failures and successes)
Changes in wording
Read science fiction
Think changes through into their extremes!!!!
VUCA GURUS Our gurus
Richard Watson Ray Kurzweil Jason Silva Faith Popcorn Chris Anderson Jack Black Naseem Taleb Brian Solis Ken Robinson Seth Godin Brett King Kevin Kelly Tim Ferris
Moores law Moores Law
ICT Social media Data Internet of things Sensors Virtual reality 3D-4D printing Nano Genetics Biology Physics Material science AI
Combination of all of the above!!!
Who, what, where, when, why, how*
Constant idea generation
Passion and purpose
Technology as an enabler
Innovation management Active innovation versus passive innovation
Lenses of provocation*
Innovation management What would MacGuyver do Move to the fringes* People* Passion Focus Let a 1000 flowers bloom 20% rule Co-creation Soft balance sheet
Innovation management Return On Destruction (ROD vs ROI) Innovate to kill Organisational structure Infinitive possibilities* Clock speed Capability mapping Simplify Open vs closed Wide lens*
Innovation management Maverick in residence
Coalition of the willing
Use of language
Innovation management Feeling, seeing, dreaming, making, learning
Digital development lines Reality
Augmented reality (suplemented reality)
Mirrored virtuality (making the real world virtual)
TRIZ 1. Segmentation
3. Local Quality
9. Prior Counteraction
10. Prior Action
11. Cushion in Advance
16. Partial, overdone or excessive action
17. Moving to a new dimension
18. Mechanical vibration
19. Periodic action
20. Continuity of useful action
21. Rushing through
22. Convert harm into benefit
27. Inexpensive short life
28. Replacement of a mechanical system
29. Use pneumatic or hydraulic systems
30. Flexible film or thin membranes
31. Use of porous materials
32. Changing the colour
34. Rejecting and regenerating parts
35. Transforming physical or chemical states
36. Phase transition
37. Thermal expansion
38. Use strong oxidisers
39. Inert environment
40. Composite materials