Stemnet vfx careers master

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<ul><li><p>VFX film careers an introduction</p><p>Transforming Futures with Technology</p><p>Yen YauTalent Development ManagerInto Film</p><p>Remember - Transferable skills though talking of film also relevant for commercials, television, music videos, corporate films. Lots of different jobs in the </p><p>WHO I AM!!!!*</p></li><li><p>The Bigger Picture </p><p>Content of talk:Importance of supporting the development of creative and technical skills, preparing young people with transferable 21st century skills. The UK is a world leader of film VFX (kicked of by the Harry Potter franchise), and to retain our leading edge in this sector, need to have students aware that careers dependent on strong STEM and computing science backgrounds are essential. Working in this sector involves problem solving skills, a creative vision to develop stories and ideas that capture an international audiences imagination, the iterative process of making visual effects means that sometimes things do not work but that is a not to be seen as a failure because you learn something from that process. We need to encourage more students to think about STEM subjects because many industries that we in the UK excel in depend on them. Not enough engineers undertaking R&amp;D; UK 5th largest economy in the world yet we are 22nd in the world rankings for countries for registering patents (according to James Dyson in Observer last month)Companies like Dneg rely on individuals who can come up with technical innovation, to push at the cinematic boundaries. Need to invest in indigenous talent Dneg current workforce, 50% non UK.</p><p>Exciting time to be working (or considering working in the creative industries/film)A 2012 study by Oxford Economics estimates that the core UK film industry is a substantial industry, directly generating 43,900full time equivalent (FTE) jobs and contributing 1.6 billion to national GDP.Inemployment terms, the industry is larger than fund management and the pharmaceuticalmanufacturing sector. Furthermore, the overall trend is very positive with employmentincreasing since 1995, mirroring film production levels (particularly inward investment).</p><p>Creative Industries Employment (2011 2012)The Creative Industries accounted for 1.68 million jobs in 2012, 5.6 per cent of the total number of jobs in the UK. Employment in the Creative Industries increased by 8.6 per cent between 2011 and 2012 ,a higher rate than for the UK Economy as a whole (0.7%) DCMS 2014 report</p><p>Martini media - 2006 speech, Mark Thompson urged the BBC to embrace "martini media" making content available any time, any place, anywhere. </p><p>Eg. Film not just viewed in cinemas but on several platforms knowledge of how your creative vision can be viewed on large or small format; transmedia, new jobs (Head of Data, Head of User Experience film turned into themepark rides), </p><p>Tax credits, film studios (we have 10 in the UK) like Pinewood seeking expansion, Bottle Yard (Bristol), Scotland still seeking to build studio (recent productions (Prometheus, Skyfall, Under the Skin, Sunshine on Leith, World War Z, Outlander last year and more recently Macbeth)</p><p>VFX world reputation, kickstarted off the back of the HP franchiseRemember - Transferable skills though talking of film also relevant for commercials, television, music videos, corporate films. Lots of different jobs in the </p><p>21st century skills not just about technology but also employers particularly in the creative industries want self starters, problem solvers, to have creative streak but also have technical know how (to be analytical). Fusion Skills the overlapping zones of Art/Creativity, STEM and Enterprise, which is the motor in our world of skills.</p><p>Importance of creative industries to GDP</p><p>21st century skills fit for, responsive, (Eric Schmidt) Convergence digital skills, media literacy, to develop skills as creators and not just consumers of content polymaths (not boffins vs luvvies) Lewis Carroll wrote one of the classic fairy tales, Alice in Wonderland, and was also a mathematics tutor at Oxford. the UK needed to bring art and science back together</p><p>Priority as we as a country have moved away from traditional forms of work and enterprise.</p><p>Transferable skills though talking of film also relevant for commercials, television, music videos, corporate films health/medicine sector, Latest CS employment census</p><p>Fusion Skills</p><p>Skills Shortage: Our skills and talent base form the backbone of the UK's world class and growing creative media industries but we need to invest in on-going skills development; aging workforce *</p></li><li><p>Content of talk:Importance of supporting the development of creative and technical skills, preparing young people with transferable 21st century skills. The UK is a world leader of film VFX (kicked of by the Harry Potter franchise), and to retain our leading edge in this sector, need to have students aware that careers dependent on strong STEM and computing science backgrounds are essential. Working in this sector involves problem solving skills, a creative vision to develop stories and ideas that capture an international audiences imagination, the iterative process of making visual effects means that sometimes things do not work but that is a not to be seen as a failure because you learn something from that process. We need to encourage more students to think about STEM subjects because many industries that we in the UK excel in depend on them. Not enough engineers undertaking R&amp;D; UK 5th largest economy in the world yet we are 22nd in the world rankings for countries for registering patents (according to James Dyson in Observer last month)Companies like Dneg rely on individuals who can come up with technical innovation, to push at the cinematic boundaries. Need to invest in indigenous talent Dneg current workforce, 50% non UK.</p><p>Exciting time to be working (or considering working in the creative industries/film)A 2012 study by Oxford Economics estimates that the core UK film industry is a substantial industry, directly generating 43,900full time equivalent (FTE) jobs and contributing 1.6 billion to national GDP.Inemployment terms, the industry is larger than fund management and the pharmaceuticalmanufacturing sector. Furthermore, the overall trend is very positive with employmentincreasing since 1995, mirroring film production levels (particularly inward investment).</p><p>Creative Industries Employment (2011 2012)The Creative Industries accounted for 1.68 million jobs in 2012, 5.6 per cent of the total number of jobs in the UK. Employment in the Creative Industries increased by 8.6 per cent between 2011 and 2012 ,a higher rate than for the UK Economy as a whole (0.7%) DCMS 2014 report</p><p>Martini media - 2006 speech, Mark Thompson urged the BBC to embrace "martini media" making content available any time, any place, anywhere. </p><p>Eg. Film not just viewed in cinemas but on several platforms knowledge of how your creative vision can be viewed on large or small format; transmedia, new jobs (Head of Data, Head of User Experience film turned into themepark rides), </p><p>Tax credits, film studios (we have 10 in the UK) like Pinewood seeking expansion, Bottle Yard (Bristol), Scotland still seeking to build studio (recent productions (Prometheus, Skyfall, Under the Skin, Sunshine on Leith, World War Z, Outlander last year and more recently Macbeth)</p><p>VFX world reputation, kickstarted off the back of the HP franchiseRemember - Transferable skills though talking of film also relevant for commercials, television, music videos, corporate films. Lots of different jobs in the </p><p>21st century skills not just about technology but also employers particularly in the creative industries want self starters, problem solvers, to have creative streak but also have technical know how (to be analytical). Fusion Skills the overlapping zones of Art/Creativity, STEM and Enterprise, which is the motor in our world of skills.</p><p>Importance of creative industries to GDP</p><p>21st century skills fit for, responsive, (Eric Schmidt) Convergence digital skills, media literacy, to develop skills as creators and not just consumers of content polymaths (not boffins vs luvvies) Lewis Carroll wrote one of the classic fairy tales, Alice in Wonderland, and was also a mathematics tutor at Oxford. the UK needed to bring art and science back together</p><p>Priority as we as a country have moved away from traditional forms of work and enterprise.</p><p>Transferable skills though talking of film also relevant for commercials, television, music videos, corporate films health/medicine sector, Latest CS employment census</p><p>Fusion Skills</p><p>Skills Shortage: Our skills and talent base form the backbone of the UK's world class and growing creative media industries but we need to invest in on-going skills development; aging workforce *</p></li><li><p>Content of talk:Importance of supporting the development of creative and technical skills, preparing young people with transferable 21st century skills. The UK is a world leader of film VFX (kicked of by the Harry Potter franchise), and to retain our leading edge in this sector, need to have students aware that careers dependent on strong STEM and computing science backgrounds are essential. Working in this sector involves problem solving skills, a creative vision to develop stories and ideas that capture an international audiences imagination, the iterative process of making visual effects means that sometimes things do not work but that is a not to be seen as a failure because you learn something from that process. We need to encourage more students to think about STEM subjects because many industries that we in the UK excel in depend on them. Not enough engineers undertaking R&amp;D; UK 5th largest economy in the world yet we are 22nd in the world rankings for countries for registering patents (according to James Dyson in Observer last month)Companies like Dneg rely on individuals who can come up with technical innovation, to push at the cinematic boundaries. Need to invest in indigenous talent Dneg current workforce, 50% non UK.</p><p>Exciting time to be working (or considering working in the creative industries/film)A 2012 study by Oxford Economics estimates that the core UK film industry is a substantial industry, directly generating 43,900full time equivalent (FTE) jobs and contributing 1.6 billion to national GDP.Inemployment terms, the industry is larger than fund management and the pharmaceuticalmanufacturing sector. Furthermore, the overall trend is very positive with employmentincreasing since 1995, mirroring film production levels (particularly inward investment).</p><p>Creative Industries Employment (2011 2012)The Creative Industries accounted for 1.68 million jobs in 2012, 5.6 per cent of the total number of jobs in the UK. Employment in the Creative Industries increased by 8.6 per cent between 2011 and 2012 ,a higher rate than for the UK Economy as a whole (0.7%) DCMS 2014 report</p><p>Martini media - 2006 speech, Mark Thompson urged the BBC to embrace "martini media" making content available any time, any place, anywhere. </p><p>Eg. Film not just viewed in cinemas but on several platforms knowledge of how your creative vision can be viewed on large or small format; transmedia, new jobs (Head of Data, Head of User Experience film turned into themepark rides), </p><p>Tax credits, film studios (we have 10 in the UK) like Pinewood seeking expansion, Bottle Yard (Bristol), Scotland still seeking to build studio (recent productions (Prometheus, Skyfall, Under the Skin, Sunshine on Leith, World War Z, Outlander last year and more recently Macbeth)</p><p>VFX world reputation, kickstarted off the back of the HP franchiseRemember - Transferable skills though talking of film also relevant for commercials, television, music videos, corporate films. Lots of different jobs in the </p><p>21st century skills not just about technology but also employers particularly in the creative industries want self starters, problem solvers, to have creative streak but also have technical know how (to be analytical). Fusion Skills the overlapping zones of Art/Creativity, STEM and Enterprise, which is the motor in our world of skills.</p><p>Importance of creative industries to GDP</p><p>21st century skills fit for, responsive, (Eric Schmidt) Convergence digital skills, media literacy, to develop skills as creators and not just consumers of content polymaths (not boffins vs luvvies) Lewis Carroll wrote one of the classic fairy tales, Alice in Wonderland, and was also a mathematics tutor at Oxford. the UK needed to bring art and science back together</p><p>Priority as we as a country have moved away from traditional forms of work and enterprise.</p><p>Transferable skills though talking of film also relevant for commercials, television, music videos, corporate films health/medicine sector, Latest CS employment census</p><p>Fusion Skills</p><p>Skills Shortage: Our skills and talent base form the backbone of the UK's world class and growing creative media industries but we need to invest in on-going skills development; aging workforce *</p></li><li><p>The Bigger Picture Creative Industries Strategy 2014</p><p>Content of talk:Importance of supporting the development of creative and technical skills, preparing young people with transferable 21st century skills. The UK is a world leader of film VFX (kicked of by the Harry Potter franchise), and to retain our leading edge in this sector, need to have students aware that careers dependent on strong STEM and computing science backgrounds are essential. Working in this sector involves problem solving skills, a creative vision to develop stories and ideas that capture an international audiences imagination, the iterative process of making visual effects means that sometimes things do not work but that is a not to be seen as a failure because you learn something from that process. We need to encourage more students to think about STEM subjects because many industries that we in the UK excel in depend on them. Not enough engineers undertaking R&amp;D; UK 5th largest economy in the world yet we are 22nd in the world rankings for countries for registering patents (according to James Dyson in Observer last month)Companies like Dneg rely on individuals who can come up with technical innovation, to push at the cinematic boundaries. Need to invest in indigenous talent Dneg current workforce, 50% non UK.</p><p>Exciting time to be working (or considering working in the creative industries/film)A 2012 study by Oxford Economics estimates that the core UK film industry is a substantial industry, directly generating 43,900full time equivalent (FTE) jobs and contributing 1.6 billion to national GDP.Inemployment terms, the industry is larger than fund management and the pharmaceuticalmanufacturing sector. Furthermore, the overall trend is very positive with employmentincreasing since 1995, mirroring film production levels (particularly inward investment).</p><p>Creative Industries Employment (2011 2012)The Creative Industries accounted for 1.68 million jobs in 2012, 5.6 per cent of the total number of...</p></li></ul>