**Selecting right technologies and tools
**Does eLearning pay off?eLearning Despite some of the horror stories about the failures of e-learning implementations, e-learning has helped organizations with their bottom line (elearning ).Many organizations have reported improved time to competency and faster time to market, and a reduction in learning times has meant savings on salaries and opportunity costs, and increased customer and staff satisfaction has led to higher customer and staff retention rates.
**What is the right e-learning to develop and deliver?The key to a successful e-learning solution is creating or supporting learning or performance in the most appropriate way elearningthe most appropriate way? HOW?
**HOW?Step 1 (eLearning)Decide the approach you are going to take to solving your business or learning performance or challenge? Step 2 ()Decide the actual learning solution you are going to provide Step 3 ()Decide which tool you are going to use to develop the solution
**Step 1Decide the approach you are going to take to solving your business or learning performance or challenge?eLearning
**Factors to considerIt depends on your role whether you are:in a college or university an external provider of training coursesinvolved with workplace learning Then you can determine Formal or informaltraining or performance supportor a blend of solutions
**If you are in a college or university You are probably going to be focusing on formal learning/instructional solutions, although you may wish to include/blend some informal learning solutions and approaches.
**If you are an external provider of training coursesYou will probably want to focus on formal learning/instructional solutions although once again you may want to include/blend some informal learning solutions and approaches
**If you are involved with workplace learningYou will need to consider whether an embedded, performance support solution is more appropriate
**Step 2Decide the actual learning solution you are going to provide
**Factors to considerWhether the problem is a knowledge or skill issue or both How quickly the solution is required What the shelf-life () of the solution will be The learners involved Their line managers and how they would like their people to learn or have their performance () supported
**By understanding these factors You can then design a solution that will fit with the way learners work and thereby ensurethey are usedthey are successful
**Current trend appears to be to outsource the creation of complex, sophisticated Formal Content solutions like interactive courses or simulationsinternally produce less complex Formal Content solutions as well as the full range of Informal Learning solutions
**Step 3Decide which tool you are going to use to develop the solution
**Factors to considerWhether you are in education or businessAre you looking for purely corporate or educational tools or are happy with ones that cross domains
**Factors to considerYour budget - budgetary considerations may not be an important issue, although of course most people like to use cost-effective if not free tools.
**Factors to considerthe computing platform () you personally use (PC, Mac etc) and that of your organization this will of course determine not only whether you can download and install software on your own computer, but also whether the tools are available for your platform
**Our focus is on tools in the following( )What is an e-learning tool?Two perspectives in the following(from: eLearning concepts & techniques, Chap 4)
**First Perspective( )
**Categories of toolsThere isnt one single tool that brings e-learning to life. ( e-learning )E-learning requires tools in three different categories to be successful. (e-learning )
**Three categories of tools Tools to Create courseware ()Tools to Offer courseware (/, e.g., web server, LMS)Tools to Access courseware (/)
**Tools to CreateBy what means will the content be authored and integrated?Processing of authoring and integrating content
**Tools to Offer /By what means will your e-learners be able to access the content?Makes sure the e-learning you create can be accessed by learners conveniently and efficiently by making e-learning available over a network administering your e-learning offerings controlling and tracking access
**Tools to Access/By what means will the e-learners locate () and experience () the content?Learning requires tools to find (), navigate (), display () and play () e-learning content
**Categories of toolsFor a complete e-learning solution (), software is required to meet each of these above categories
**Example Tools for the Different Categories
**Tools to CreateCourse Authoring Authorware, DazzlerMax, Lector Publisher, ToolBook, OutStart, Web Course Builder Website Authoring Blogger, Radio UserLand, Manila, MySpace
**Tools to CreateTesting and Assessment Respondus, Perception, Hot potatoes, Quiz rocket, RandomTest generator Pro, Test Generator Media Editors Director, Flash, Fluition, GRiNS Pro Editor for SMIL, HotMedia, LiveMotion, LiveStage Professional, Producer, PresenterOne
**Tools to CreateContent Converters Microsoft PowerPointExamples: Impatica, BreezeMicrosoft WordExamples: WordToWeb, Transit Solutions
**Tools to Offer Web Servers (Web )Examples: Apache HTTP server, Internet Information ServicesLearning Management Systems (LMS)Examples: Aspen, Blackboard, Pathlore, Docent, ANGEL, MoodleLearning Content Management Systems (LCMS)Examples: Centra, Aspen, Docent
**Tools to Offer Collaboration Tools ()Synchronous existing at the same time ()Asynchronous not occurring at the same time ()
**Synchronous Collaboration ToolsChat and instant messaging immediate, spontaneous exchange of messages, e.g., Skype, MSNWhiteboard () online blackboardApplication sharing () presenter shares programs or windows with participantsPresentations add visuals to a lectureAudio conferencing participants talk with one anotherVideo conferencing participants see and hear each other
**Asynchronous Collaboration ToolsEmail - sending and receiving messages electronicallyOnline discussion exchange of ideas from distant locationsText messaging spontaneous exchange of messagesWeb tour taking a tour of a distant locationOnline Voting voting from distant locations
**Tools to Offer Virtual-School Systems or Course Management Systems (CMS) Example: Joomlamore like a Content Management SystemMedia ServersExamples: Darwin Streaming Server, Helix Universal Server, QuickTime Streaming Server, SGI Media Server, Video Charger, Windows Media Services
**Tools to Access/Web Browsers Examples: Internet Explorer, Netscape, Mozilla / Firefox, Amaya, AOL, Opera, Lynz, MSN TV, Palm OS and Pocket PC Media Players and Viewers Examples of Media Player: QuickTIme Player, Windows Medial Player, RealOne Player, WinAmp Player Examples of Media Viewers: Flash, Acabat Reader, Microsoft Office Viewers, Authorware, Director, Quest, ToolBook
**Second Perspective ()
**What are eLearning tools?E-learning tools come in three main flavors; a content/course or learning management system (CMS/LMS)synchronous collaboration applications, and all other computer tools/applications including asynchronous collaboration applications.
**What are eLearning tools?The fourth typeGame play or game simulation software is rapidly becoming the fourth type of readily accepted e-learning tool.
**(1) CMS / LMSInclude applications like Blackboard, Moodle, WebCT, Desire2Learn, etc, that create a shell in which to organize the content of the instruction.
**(1) CMS / LMSThese CMS/LMS applications can be quite robust by offering the ability to include self-contained surveys or assessments, to track individual learner use of the course site and all of the components to provide forums for asynchronous and synchronous learner-to-learner and learner-to-instructor communication.
**(2) Synchronous collaboration tools Include applications like Wimba, CentraOne, HorizonLive, Elluminate, NetMeeting, etc. These applications allow real-time communication via voice and video, as well as, a virtual whiteboard, text chat and possibly application sharing capabilities.
**(3) OthersEmail, instant messaging, blogs, podcasts, surfing the Web, CDs, DVDs, mp3s and online and offline computer applications can be used to deliver e-learning. Just about any computer application can be an e-learning delivery or collaboration tool.
**(4) Games and game playis the up-coming fourth type of e-learning delivery tool. From the use of Solitaire () in Business Education classes to assess mouse skills SIMS () in middle school Social Studies to teach types of government, Gaming is making its way into education.
**(4) Games and game playGame Based Learning Researchhttp://www.drkoops.nl/, aims to create an computer game that teaches a player about electricityThe second life (http://secondlife.com/)
**What's next? Learning how to learn has become the most fundamental skill that an educated person needs to master and the instrument () that enables learning in almost every field is the computer. Dr Peshe Kauriloff, Adjunct Associate Professor of English, University of Pennsylvania (E-learning quotations, 2006)
**What's next?Someday, in the distant future, our grandchildren's grandchildren will develop a new equivalent of our classrooms. They will spend many hours in front of boxes with fires glowing within. May they have the wisdom to know the difference between light and knowledge.Plato (E-learning quotations, 2006)
**More As educators and developers we must determine which tools fit our pedagogical () needs before we can determine which tool to incorporate into our e-learning strategy.
**More on Tools and Solutions
**More on Tools and Solutions
**More on Tools and Solutions
**More on LMS & LCMS
**A Typical Model of eLearningLMSLCMSInternet
**LMS ?, But its also administering students in addition to courses
**LMS HistoryTerm first appeared in 1980TLM (The Learning Manager) was released in 1980 and included distinct roles for students, instructors, educational assistants, and administratorsOriginally named LMS
**LMS HistoryIn 1987NKI Distance Education in Norway starts its first online distance education courses. The courses were provided through EKKO, NKI's self-developed Learning Management System (LMS).
**LMS History2000~2002LMS boom (steal that from the term baby boom)
**LMS HistoryIn 2010Large LMS providers start to dive into the talent management systems market, possibly starting a global tendency to do more with the information about LMS users
**LCMS : Learning Content Management System(/)
**LCMS ?To assemble and offer courses made up of reusable content modules , ,
**Assignments(due 2 weeks later)Hand-on experienceMoodle installationhttp://moodle.org/downloads/ Due () on