Fantasy Rugby 101 - Rugby Basics

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    14-Jan-2017

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  • Objective of Game

    The object of the game is that two teams of fifteens

    passing the ball backwards to each other and moving

    towards the in-goal line by carrying, passing, kicking and

    grounding the ball to score as many points as possible

    within the law and sporting spirit.

    The team with maximum points by the end of the actual

    time wins the game.

  • Two halves of

    40 minutes each

    +

    extra time

    15 players

    each team

    Pitch & Position

  • Ways to score Points

    There are certain ways to score points which are:

    A Try:

    When an attacking player is first to ground the ball in the opponents In-goal

    area.

    Penalty Try:

    If a player would have scored a try but fouled by an opponent

    player near the In-goal area then a penalty try is awarded, followed by a

    conversion kick.

  • Ways to score Points

    A Conversion Goal:

    When a player scores a try, its gives the scoring team the right to attempt to

    score a goal by taking a kick at the goal. A Conversion is attempted from any

    point of an imaginary line that runs parallel to the touch line from the point

    where the ball was grounded to score a try.

    Penalty Goal:

    During an open play if a player is fouled by breaking a law then a penalty is

    awarded, where a player scores by kicking at opponents goal over

    the crossbar.

    Dropped Goal:

    In an open play a player scores a dropped goal by kicking a goal from a drop

    kick.

  • 5 Tight Forwards (Hooker, Props, & Locks)

    The hooker is positioned between the two

    props in the scrum and generally throws

    the ball into the line-out

    The props "prop up" the hooker in the

    scrum.

    Locks are generally tall and are often

    primary targets when the ball is thrown in

    at line-outs.

    3 Loose Forwards (Flankers & No. 8)

    Number eights interact with the

    scrum-half at the back of the scrum

    to control and provide clean ball for

    the backs.

    The flanker's role is often to tackle

    the opposition and try to steal the

    ball.

    Player Types & Team Selection

  • 1 Scrum Half - He is the link between the

    forwards and the backs for scrum half

    1 Fly Half - He usually is the first to

    receive the ball from the scrum-half

    Player Types & Team Selection

  • 2 Centres - Centres will attempt to

    tackle attacking players, and set up

    the outside backs on attack.

    2 Wings & 1 Full Back - Wings finish off moves and score

    tries, while the Full Back fields any opposition kicks and

    is often the last line of defence

    Player Types & Team Selection

  • For being part of the Starting 15

    For being a part of match as a substitute

    For each Try

    For each Assist

    Yellow Card

    Red Card

    For each Conversion goal scored

    For each Penalty Goal scored

    For each Drop Goal scored

    For a successful Tackle

    For each missed tackle

    2

    1

    5

    3

    -2

    -4

    2

    3

    3

    0.5

    -1

    Type of Points Points

    2XCaptain

    1.5XVice-captain

    Fantasy Rugby Scoring

  • We hope our Step-by-Step guide helped you understand

    how to play Fantasy Rugby.

    If youre still feeling a little confused, do checkout our

    FAQs Section or mail us at helpdesk@dream11.com

    Ready to pick your team >>

    http://goo.gl/gyAEMDhttp://goo.gl/gyAEMDhttp://goo.gl/gyAEMD

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